Tom Clancys Rainbow Six Vegas 2

Tom Clancys Rainbow Six Vegas 2

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Tom Clancy's Rainbow Six: Vegas 2 is the seventh installment in the Rainbow Six series. It is a first-person shooter video game and the sequel to Tom Clancy's Rainbow Six: Vegas. It was announced by Ubisoft on November 20, 2007. The game was released for the Xbox 360 and PlayStation 3 on March 18, 2008, in North America and March 20, 2008, in Europe, except in Germany, where the game was delayed. This game is also available for Xbox One via backward compatibility. [4][5][6] The Microsoft Windows version, however, was delayed until April 15, 2008.[3] It was released in Japan on April 24, 2008, for the Xbox 360[7] and on May 29, 2008, for the PlayStation 3.[8]

Logan Keller, the lead character from the previous game, had been removed in favour of having the player create their own character to play through the campaign. The player assumes the role of Bishop, a member of the Rainbow squad with a great deal more experience who has a deeper involvement in the story.

The game, billed as "part sequel, part prequel", has events that run both before and concurrently to the story of Logan Keller and continue after where the first game concluded.[9] In addition to the ability to customize a character in multiplayer, the player can now customize Bishop, Vegas 2's protagonist. In single-player, the developers claim to have vastly improved teammate AI, so that now teammates cover each other as they advance. There are also several new commands, for example, the ability of a teammate to throw a grenade at a specific point. It is also possible to give commands to one's AI teammates using the Xbox 360, Xbox One, or PlayStation 3 headset, or a PC microphone.


Developer(s)Ubisoft Montreal[1]
Publisher(s)Ubisoft
Composer(s)Paul Haslinger
SeriesTom Clancy's Rainbow Six
EngineUnreal Engine 3
Havok
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360, Xbox One
Release
show
March 18, 2008
Genre(s)Tactical shooter, first-person shooter
Mode(s)Single-player, multiplayer

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