Multi-Mesh_Layering_Material_Texturing
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IL-2 1946 Open-GL Multi-Mesh Layering Material TexturingVISIT HERE FOR UPDATED & VIDEO TUTORIAL
https://archive.org/details/mesh-material-layering
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Picture by Picture Tutorial
Multi-Mesh-Mats.
This tutorial one Primary Mesh & two Multi-Mesh-Mats
This is one RGB tex (diffuse primary mesh), one specular map & one height / bump map (secondary mesh/mats)
Flexible Non-Code dependent Technique of creating Complex materials using low-poly mesh layers
Note:
For development reasons ;
In this final open phase the Multi-Mesh-Mats remain separated meshes & are separated from their primary parent meshes, they are joined together with the Primary meshes within the Hierarchy file.
In the final closed phase all Multi-Mesh-Mats are compacted together with their Primary mesh's into a single complex Mesh. They will then appear as a Single Mesh within the Hierarchy file.
Developed by Sam Plews
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