The Green Door from Halo 2 and other images of doors
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Download or edit the free picture The Green Door from Halo 2 and other images of doors for GIMP online editor. It is an image that is valid for other graphic or photo editors in OffiDocs such as Inkscape online and OpenOffice Draw online or LibreOffice online by OffiDocs.
From https://www.google.com/search?client=firefox-b-1-d&q=green+door+halo > https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjWtd-hwYTqAhVKHM0KHYnlB6gQwqsBMAF6BAgKEAQ&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DELEljU7jQhE&usg=AOvVaw0ugzIEIjGkYdGKs7QShvaL > https://www.youtube.com/watch?v=ELEljU7jQhE (title: Halo 2 - Mystery Of The Green Door (SOLVED); views: 41,459; uploaded: Feb 15, 2020; likes: 1.5K; dislikes: 48; uploader: Generalkidd; channel: UCFJ9M_-nJXskQVqhOydcTcQ; channel URL: https://www.youtube.com/channel/UCFJ9M_-nJXskQVqhOydcTcQ; Generalkidd's subscribers in 2020-06-15 19.04.13 GMT: 209K) > http://www.get-youtube-thumbnail.com/ > http://i3.ytimg.com/vi/ELEljU7jQhE/hqdefault.jpgFile "2.png" loading="lazy" is from http://www.mediafire.com/file/fbmad097kkzyi2o/dup.zip/file ("dup.zip \\ Compressed Archive (.ZIP) \\\\ File size: 11.62MB [...] About Compressed Archive Formats \\\\ Compressed archives combine multiple files into a single file to make them easier to transport or save on diskspace. Upload [from United States, 2019-12-02 4:08 PM]") > http://download848.mediafire.com/d2z8ngc84mvg/fbmad097kkzyi2o/dup.zip > dup.zip files extracted into folder "dup" > 2.png
PNG file with a Spanish filename from https://web.archive.org/web/20141013205434if_/http://img3.wikia.nocookie.net/__cb20111028154251/halo/images/e/e9/Puerta_Verde.png
Other image files from:
https://an.booru.org/index.php?page=post&s=view&id=1217 - "animals-going-in-doors animated fur multiple_mammals photo tagme text url watermark website"
https://img.booru.org/an//images/2/0ae5824365a798948ef6613502e78c58ab407899.gif
https://an.booru.org/index.php?page=post&s=view&id=1215 - "animated door photo python python_opening_door tagme text url watermark website"
https://img.booru.org/an//images/2/64934253084e14fbbfc108a6cc9e8d5006303a6a.gif
https://www.google.com/search?q=green+door+halo also links to https://halo.fandom.com/wiki/Green_door - 'Green door', 'The Green Door is an Easter Egg in Halo 2. It occurs on the level Sacred Icon.', 'This Easter Egg is most likely a tribute to Bungie\u00b4s old studio which was a restaurant called "The Green Door."'. halo.fandom.com/wiki/Green_door links to https://halo.fandom.com/wiki/File:Puerta_Verde.png ("(cur | prev) 15:42, October 28, 2011 [https://halo.fandom.com/wiki/File:Puerta_Verde.png?oldid=1219033] Obliterador [https://halo.fandom.com/wiki/User:Obliterador] (wall [https://halo.fandom.com/wiki/Message_Wall:Obliterador] | contribs [https://halo.fandom.com/wiki/Special:Contributions/Obliterador]) . . (empty) (0) . . ") > https://vignette.wikia.nocookie.net/halo/images/e/e9/Puerta_Verde.png/revision/latest?cb=20111028154251. In the video ELEljU7jQhE Generalkidd of Gold Team Productions seemed to have a better understanding of this digital object than what is stated at https://halo.fandom.com/wiki/Green_door, formerly https://halo.wikia.com/wiki/Green_door, as might be seen in this autogenerated English transcript of the video (provided by YouTube):
00:01
[Music]
00:07
hey guys it's general heat here how's
00:10
everyone doing today so for today's
00:12
video we are gonna be tackling the
00:14
mystery of the green door on Halo 2 on a
00:18
mission sacred icon so during this
00:21
mission about halfway through at the
00:23
Taconic apart you'll come down this
00:25
shaft here and when you come up this
00:27
open section of the map you will be able
00:30
to see in the distance where you came
00:32
from earlier a green door just just
00:36
basely sitting there so that green door
00:38
specifically is actually the door that
00:40
you came through earlier after you
00:42
killed the first Sentinel enforcer and
00:44
you started your little gondola ride
00:46
however for the longest time a lot of
00:49
people actually assumed the store was an
00:52
easter egg which they think that because
00:55
apparently Bungie had some kind of like
00:58
coffee shop near them where it was
01:02
called the green door and appended the
01:04
punching place where they loved that
01:05
coffee shop and so they threw in an
01:07
Easter Egg into this game to make a
01:09
reference that coffee shop and hence we
01:11
have this green door here but is that
01:15
really the case for the screen door is
01:16
it really an easter egg based on that
01:19
random coffee shop well no I don't think
01:24
it's an easter egg I'm like 99% certain
01:27
it's not an Easter Egg actually and I
01:29
will go through all the evidence I have
01:31
just a bit so like I said that green
01:35
door is actually this door right here in
01:37
front of us that we pass through after
01:39
killing the first Sentinel forcer here
01:41
and you know the door opens up the
01:44
gondola goes through and door later
01:47
closes and as people dressed to the
01:49
mission at a later point it's when it
01:52
turns green now like I said a lot of
01:56
people did think it was an easter egg
01:57
and you know in the past this is like
01:59
back in like 2004 2005 ish
02:02
some people did figure out how to get in
02:05
here using glitches and mods and there's
02:07
uh you know getting inside the room just
02:09
like nothing there and there's like
02:11
death barriers but people kind of ways
02:13
around that but the general consensus
02:15
always was that it was an easter egg and
02:18
even the Halo wiki or I think the Halo
02:21
alpha halo alpha now has a whole article
02:24
about it to calling it an easter egg and
02:26
they also make that reference to that
02:28
green door coffee shop
02:30
that someone supposedly mentioned I
02:31
don't know where that whole green door
02:34
coffee shop information came from I
02:35
don't I don't remember any like Bungie
02:38
interviews but I haven't personally seen
02:41
all the interviews so I don't know if
02:43
someone actually mentioned it but I'm
02:45
pretty sure it was never like officially
02:46
confirmed by a Bungie employee that
02:48
wasn't Easter Egg so if it's not Easter
02:51
Egg then what is it really you know why
02:54
how come when we come through that door
02:56
and go through the whole mission we come
02:57
back here it turned green well it's
03:02
actually the answer is actually quite
03:03
simple it's uh it's just a glitch it's a
03:06
bug in the game it's actually a bug
03:10
going on under the hood of the game but
03:12
that's really all there is to it it's
03:14
just a bug and more specifically it's a
03:18
shader bug it's something that's
03:20
specifically wrong with that door's
03:22
shader so I'll explain all that in a
03:26
minute but first I want to give you guys
03:27
a better look at the door and show you
03:29
guys a few other interesting things so
03:30
if we come up to this ledge here on
03:32
little bit outside the map we can of
03:34
course get a much better view of the
03:35
door in on MCC and we could see it in
03:38
classic graphics and as you saw earlier
03:40
an anniversary graphics it's not green
03:42
an anniversary it's actually you know
03:43
just a regular door it's fine now one
03:46
interesting thing is that you see on the
03:47
left side a door they're just little
03:49
coven of blood splash there that you
03:51
could see that's actually interesting
03:53
and I will explain why that's
03:55
interesting later in the video but right
03:57
now we're gonna focus more on the door
03:59
itself but I will talk about that blood
04:01
splash later
04:02
but anyway so there's actually two sets
04:05
of doors that you go through this
04:06
mission two sets the same doors that
04:08
door right there the first set they go
04:09
through and then later the second study
04:11
come through here into this room now in
04:14
Anniversary graphics it's actually still
04:15
like open the whole room is still there
04:17
and rendered but in classic graphics
04:19
that door is gone it's just a wall now a
04:21
solid wall and even with anniversary
04:24
graphics even though it looks like it's
04:25
open and you could go through and it's
04:27
like 3d and everything inside it's
04:29
actually fake it's not really there it's
04:31
just a solid wall there but it's just
04:33
still rendered in anniversary graphics
04:35
so it's kind of cool but that's you know
04:38
slow fun thing to show you guys so
04:41
anyways what is a shader well a shader
04:44
is basically what it applies the
04:46
textures and everything to the door in
04:48
in a very simple a nutshell there's a
04:50
lot more to it but that's a very simple
04:53
definition but right now we're gonna
04:54
spawn two extra doors here just as proof
04:57
and then we're gonna proceed to the
04:59
mission here just a little bit further
05:00
and we're gonna spawn another door down
05:04
here so we know the exact point where
05:07
the door turns green and it's right here
05:10
in this room so we're gonna spot another
05:12
door right here so you can see that the
05:13
doors changing the green real time so
05:16
all these stores I'm spawning there
05:17
they're the exact same tagged I'm
05:19
spawning just you know these are generic
05:21
they don't have any specific names in a
05:22
script but once we hit a loading point
05:24
right here in this little corridor
05:25
that's when it turns green when we hit
05:28
that loading point and if we progress to
05:31
the rest of the mission watch you first
05:33
let me show you guys one more time just
05:34
so you can see a little bit clearer I'm
05:36
not being shot at by the flood so spawn
05:38
the door again and then just simply back
05:42
up to that loading point and it would
05:43
turn green during the loading point so
05:47
well what's basic going on here is when
05:51
you hit a loading point what usually
05:52
happens at loading points in Halo games
05:54
is that it would be load previous
05:56
sections for the map and D load things
05:58
that aren't needed anymore whether it be
06:00
you know objects vehicles textures
06:03
shaders anything that's not needed it
06:06
with the
06:07
and then it will also load new stuff
06:09
that's needed in a next part of the
06:11
mission so every door here has turned
06:14
green so first of all if it was actually
06:16
an easter egg
06:17
usually Easter eggs in a game script
06:20
will apply to like a certain object like
06:22
each object have a specific name to it
06:24
and it will apply it to like an object
06:26
of X name but in this case it applies to
06:29
all objects even object has spawned
06:30
later after the floating point hits
06:33
every door I spawned afterwards still
06:35
turns green so that's definitely not an
06:39
easter egg and I've combed through the
06:41
script multiple times I've looked
06:43
through the tags
06:44
there's no references no evidence of it
06:46
being an easter egg at all so what's
06:49
more likely happening and unfortunately
06:51
because I don't have a way to you know
06:52
look under the hood into the memory and
06:54
see exact what's going on I can't you
06:58
know say this with a hundred percent
06:59
certainty but what's basically going on
07:01
is that you know during that loading
07:03
point when it D loads unused stuff you
07:06
know it's trying to deal out the door
07:07
and the door shaders but I guess for
07:10
some reason it doesn't completely D load
07:12
it and it D loads like some of it and
07:16
then the rest is just you know in a
07:17
glitch state or maybe in a semi
07:19
corrupted State I don't know that for a
07:21
fact but after consulting with like a
07:23
lot of other people who are more experts
07:24
on this subject it seems like the
07:26
general consensus is that it's just a
07:28
shader bug was something going on in
07:30
memory so that's basically reset green
07:33
door it's not an easter egg it's just a
07:35
shader bug and the textures get messed
07:36
up because of the loading point yeah
07:38
it's doing something weird
07:39
now as for that little blue splash on
07:42
the door I mentioned earlier as you saw
07:44
there it was in that room on the wall
07:47
there and yet for some reason it's you
07:50
know the strange thing that is that you
07:51
know during the earlier part when you
07:53
buy the gondola you could look back in
07:54
this room it's not there so for some
07:56
reason that blood splash was spawned
07:58
there after you know everything was tea
08:00
loaded so during a loading point that
08:02
blood splash just wandering the wall and
08:03
I don't know how it got there or why
08:05
it's there and for some reason in
08:07
classic on MCC you got a seed to the
08:10
door it's actually see through but just
08:11
I think it's more of a halo 2 bug that I
08:13
actually mentioned in the previous video
08:16
but anyway so you guys have it that is
08:18
basically what the mystery of the green
08:20
door is it's just a shader bug and it's
08:23
not an easter egg
08:24
but yeah so hopefully guys enjoy this
08:26
video if you didn't enjoy it make sure
08:28
they've a like leave your thoughts and
08:29
comments any other mysteries I'm gonna
08:30
tackle I don't really think there's any
08:32
more left but there is feel free to let
08:33
me know and I definitely my best look
08:35
into it but other than that make sure to
08:37
subscribe if you haven't already and I
08:38
will see you all next time bye guys
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